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Second World Games Aims to Make Really Good Games with Blockchain Integration

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On this episode of the Grit Daily Startup Show, host Leonard Kim met Charles’ Cameo AND Iñigo Cavestany to talk about their company, Second World Games. The two first met on another project focused on Wi-Fi connectivity. At the time, Carlos had another partner and Íñigo was an investor, although the two now work together. However, it was that earlier success that laid the groundwork for their joint venture in the gaming industry, leading to the creation of Second World Games.

Unlike many companies in the blockchain gaming industry, Second World Games is determined to flawlessly blend enjoyable gaming experiences with technology. Their approach ensures that gameplay remains the central focus, with blockchain elements enhancing the experience rather than overshadowing it.

The company’s first major releases, “Ball Guys: Furry Road” and “Second World: New Era,” exemplify this philosophy. These games feature familiar gameplay elements that everyone can enjoy, with blockchain features coming second and only being used to enhance the games.

While “Ball Guys: Furry Road” offers a hyper-casual racing experience, “Second World: New Era” is a more complex competitive and city-building game that draws inspiration from established hits like Clash of Clans and Clash Royale. Both are designed to entertain and at the same time introduce players to the possibilities of blockchain technology in gaming, including real-time asset ownership and player-driven economies.

“We believe we are a fairly competitive game, in terms of experience, compared to our Web2 competitors, such as Clash of Clans and Clash Royale. Additionally, we are integrating the entire Web3 stack to put players at the center and really be able to provide them with more than have fun in our games, but really turn them into owners and decision makers of our world,” explains Íñigo.

A distinctive feature of Second World Games is its strategy for blockchain integration. The company is committed to ensuring that its blockchain-based features are subtly integrated, enhancing gameplay without requiring players to understand the underlying technology.

Blockchain integration aims to empower players by giving them actual ownership of game assets, a step that could significantly alter how players interact with mobile games. Second World Games has implemented a token system that rewards players and supports the game’s economy, further tying the game’s success to blockchain technology.

With a strong user base and successful initial offerings, Second World Games plans to continue its expansion into the mobile gaming market. The company’s roadmap includes developing new games that not only entertain but also innovate the way blockchain technology is used in gaming. By focusing on mobile platforms, Second World Games aims to reach the widest possible audience, leveraging the accessibility of smartphones to introduce more users to blockchain-powered gaming.

In the coming years, the Second World Games expects to become a leading figure in the gambling industryrecognized not only for its blockchain innovations but also for its contribution to mobile gaming as a whole. And the goal goes beyond being a “blockchain gaming company.” They want to be seamlessly integrated into the broader gaming industry, offering experiences that are indistinguishable in quality and enjoyment from traditional gaming.

Grit Daily Startup Show is the award-winning podcast produced by Grit Daily.

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