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Hybrid Web2/Web3 Experiences Are Increasing the Appeal of Blockchain Gaming

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Hybrid Web2/Web3 Experiences Are Increasing the Appeal of Blockchain Gaming

Hybrid Web2/Web3 Experiences Are Increasing the Appeal of Blockchain Gaming

The gaming industry has long been celebrated as one of the most promising areas of Web3, offering tangible benefits to players by allowing them to own their game assets and earn token-based rewards. Blockchain also improves transparency and provides developers with a way to integrate true randomness, and therefore fairness, into their games.

These advantages have helped propel blockchain gaming to the forefront of the Web3 revolution. It has emerged as the largest segment within blockchain, with growth and popularity outpacing DeFi and NFTs according to various metrics, such as active wallets and total value locked, according to data from DappRadar.

In a December 2022 survey, Coda Labs revealed that 75% of game developers said they were “excited” about working with Web3 technologies in future games, while 56% said they believe blockchain is set to transform the gaming industry.

It’s a big vote of confidence in the prospects for a bright future for Web3 gaming, but developers aren’t the only ones with a say. There’s also a need to convince actual gamers, and some of the early Web3 titles haven’t quite nailed it. There’s even been a backlash against traditional game developers who’ve attempted to integrate Web3 into high-end games, like Ubisoft’s early NFT initiative for the Ghost Recon franchise.

However, developers seem to be listening to such complaints and taking such feedback into consideration. In a December 2023 report, DAO 7 game has noticed some significant changes in the blockchain-based gaming industry, where developers are focusing more on the gaming experience.

This trend is playing out at the infrastructure level, with gaming-focused blockchains like Cronos, Oasys, and KARRAT Protocol building integrations for popular game development engines like Unity and Unreal Engine.

Chrono has developed integrations for both platforms with its high-speed blockchain network, allowing developers to write their game code in familiar languages ​​and programming environments. For example, developers can create blockchain games on Cronos using the popular C++ language and design them within the Blueprint development environment. When it comes to Web3, the Cronos blockchain can be integrated into games with just a few lines of code.

Cronos has also integrated with Crypto.com, the cryptocurrency exchange that developed its own blockchain. This allows game developers to easily access payment services and NFT marketplaces, while also leveraging the OAuth permissions platform to simplify access for Crypto.com users. The Cronos chain may have originally been designed for DeFi, but the gaming sector is now firmly in its sights.

THE Oasis blockchain offers similar integrations with Unity and Unreal Engine and has focused on building a high-throughput blockchain infrastructure designed to enable the fast, low-cost transactions that Web3 games need to deliver the best player experience. The Oasys blockchain is in many ways the equivalent of a video game console like the Xbox Series X or PlayStation 5, except anyone can access it, from anywhere, and there’s no need to upgrade to a new version every few years.

Oasys’ experiments have attracted the attention of prominent video game players, including Ubisoft, which is developing its first AAA-style blockchain game, Champions Tactics: Grimoria Chronicles, on its platform.

A new class of Web3 games

With blockchain infrastructures increasingly optimized for gaming, developers have found more time to focus on the actual gaming experience and achieve amazing results.

For example, AMGI’s next title My Pet Hooligan is a new game-based Web3 first-person shooter game centered around KARRAT Protocol which combines elements of GTA, Fortnite, PubG, Zootopia and Ratchet & Clank. In this way, it is able to offer a first-rate AAA gaming experience that promises to offer the same kind of thrills and exciting gameplay as those titles.

The game is currently available to play in beta on Epic Gamesand sees players take control of an NFT-based rabbit character “Hooligan” who leads the revolt against the evil, slave-owning Meta ZuckBot. It’s a typical fast-paced, action-packed FPS game with impressive graphics and plenty of open-ended outcomes, with tons of different characters and weapons to choose from and the addition of a large dose of AI that powers more intelligent non-playable characters or NPCs.

My Pet Hooligan’s graphics are enhanced by its pioneering use of AI and motion capture technology. During gameplay, players can turn on their webcam if they wish, to record their facial expressions. Using its AI algorithms, My Pet Hooligan will mirror the player’s facial expressions on the face of its NFT-based rabbit character “Hooli,” enhancing the sense of immersion and making the game more fun.

Web2/Web3 Hybrid Game

What makes My Pet Hooligan different is that the Web3 aspects of the game are completely optional. The game can be thought of as a hybrid of Web2 and Web3, with players able to choose and play without investing in an NFT or winning any rewards. But if they want, they can go ahead and purchase a Hooli NFT that includes additional perks and unique attributes, and acquire various high-powered weapons that they actually own. By playing this way, players can earn tokenized rewards for their efforts. In this way, My Pet Hooligan is a premium FPS game that leverages Web3 to enhance the overall experience. But it is completely optional, which makes it much more appealing to traditional video game players.

AMGI developers have demonstrated that Web3 can be implemented as an add-on. The point is that developers should first focus on creating a game that is worthy of being played purely for fun. Once the game is ready, they can think about how they can use blockchain platforms to make those games even better, providing greater value to players.

Many other games are following this path. For example, MixMob is offering a similar experience to Web2 with its new game Racer 1, which is a kind of “strategy card game.” Players need to earn an NFT to participate in its races, but they can earn one without paying in cryptocurrency or creating a wallet. That’s because MixMob will automatically create a wallet for each new player and transfer the fiat currency they use to buy NFT accessories into cryptocurrency. These tokens act as regular in-game currency that can be used to buy items, reward players, and so on.

For those who want to dive deeper, MixMob has created secondary markets that allow players to trade their NFTs and acquire MXM governance tokens, which can be used to incentivize other players to compete, participate in organizing Turbo Arenas, and experiment with DeFi-style staking to maximize their gaming profits.

The popular metaverse game Plateau does a similar thing. Upland is essentially a type of real estate trading game that features dozens of mini-games within its metaverse-style universe. Players can visit dozens of global cities and start purchasing land on which they can then build and develop properties. Every new user who signs up receives free UPX tokens to start playing and can earn them by playing. With its built-in wallet, the gameplay is very similar to a Web2 game, but users can also withdraw their tokens to an external crypto wallet and sell them on an exchange.

This opens up various possibilities and Upland players will come across various activities called “Meta-adventures” that sell in-game items like Legits, structure ornaments, and map assets, which are tokenized as NFTs. So it’s a regular Web2 game for most players, but also a Web3 game for those who want to earn rewards for their time playing the game.

The Future of Web3 Games Looks Like Web2

The idea of ​​making Web3 an optional feature in games is gaining traction quickly, and it is likely that this is the direction the blockchain gaming industry will continue to move.

By making Web3 aspects of a game optional, developers can tweak the experience to suit both traditional gaming devotees and “play-to-earn” Web3 titles. Those gamers who don’t take things too seriously, who just want to pick up and play every now and then, can do so seamlessly with digital wallets and signature transactions. But those who want the full experience and benefits of owning their own in-game items can dive headfirst into everything blockchain and Web3 have to offer.

This means a wider range of possibilities for players, but if a player chooses not to interact with the underlying blockchain, it will not in any way affect their enjoyment of the game. Players can choose what kind of experience they want.

The rise of blockchain gaming underscores the resilience of the Web3 and cryptocurrency industries. During the dark days of the crypto winter that spanned late 2021 to mid-2023, the best projects did what they always do: they rolled up their sleeves and focused on building. Now, as the cryptocurrency market recovers, we’re finally seeing the fruits of those efforts with a new generation of significantly more playable Web3 games that appeal to the masses.

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We are the editorial team of Chain Feed Staff, where seriousness meets clarity in cryptocurrency analysis. With a robust team of finance and blockchain technology experts, we are dedicated to meticulously exploring complex crypto markets with detailed assessments and an unbiased approach. Our mission is to democratize access to knowledge of emerging financial technologies, ensuring they are understandable and accessible to all. In every article on Chain Feed Staff, we strive to provide content that not only educates, but also empowers our readers, facilitating their integration into the financial digital age.

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An enhanced consensus algorithm for blockchain

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An enhanced consensus algorithm for blockchain

The introduction of the link and reputation evaluation concepts aims to improve the stability and security of the consensus mechanism, decrease the likelihood of malicious nodes joining the consensus, and increase the reliability of the selected consensus nodes.

The link model structure based on joint action

Through the LINK between nodes, all the LINK nodes engage in consistent activities during the operation of the consensus mechanism. The reputation evaluation mechanism evaluates the trustworthiness of nodes based on their historical activity status throughout the entire blockchain. The essence of LINK is to drive inactive nodes to participate in system activities through active nodes. During the stage of selecting leader nodes, nodes are selected through self-recommendation, and the reputation evaluation of candidate nodes and their LINK nodes must be qualified. The top 5 nodes of the total nodes are elected as leader nodes through voting, and the nodes in their LINK status are candidate nodes. In the event that the leader node goes down, the responsibility of the leader node is transferred to the nodes in its LINK through the view-change. The LINK connection algorithm used in this study is shown in Table 2, where LINKm is the linked group and LINKP is the percentage of linked nodes.

Table 2 LINK connection algorithm.

Node type

This paper presents a classification of nodes in a blockchain system based on their functionalities. The nodes are divided into three categories: leader nodes (LNs), follower nodes (FNs), and general nodes (Ns). The leader nodes (LNs) are responsible for producing blocks and are elected through voting by general nodes. The follower nodes (FNs) are nodes that are linked to leader nodes (LNs) through the LINK mechanism and are responsible for validating blocks. General nodes (N) have the ability to broadcast and disseminate information, participate in elections, and vote. The primary purpose of the LINK mechanism is to act in combination. When nodes are in the LINK, there is a distinction between the master and slave nodes, and there is a limit to the number of nodes in the LINK group (NP = {n1, nf1, nf2 ……,nfn}). As the largest proportion of nodes in the system, general nodes (N) have the right to vote and be elected. In contrast, leader nodes (LNs) and follower nodes (FNs) do not possess this right. This rule reduces the likelihood of a single node dominating the block. When the system needs to change its fundamental settings due to an increase in the number of nodes or transaction volume, a specific number of current leader nodes and candidate nodes need to vote for a reset. Subsequently, general nodes need to vote to confirm this. When both confirmations are successful, the new basic settings are used in the next cycle of the system process. This dual confirmation setting ensures the fairness of the blockchain to a considerable extent. It also ensures that the majority holds the ultimate decision-making power, thereby avoiding the phenomenon of a small number of nodes completely controlling the system.

After the completion of a governance cycle, the blockchain network will conduct a fresh election for the leader and follower nodes. As only general nodes possess the privilege to participate in the election process, the previous consortium of leader and follower nodes will lose their authorization. In the current cycle, they will solely retain broadcasting and receiving permissions for block information, while their corresponding incentives will also decrease. A diagram illustrating the node status can be found in Fig. 1.

Figure 1

Election method

The election method adopts the node self-nomination mode. If a node wants to participate in an election, it must form a node group with one master and three slaves. One master node group and three slave node groups are inferred based on experience in this paper; these groups can balance efficiency and security and are suitable for other project collaborations. The successfully elected node joins the leader node set, and its slave nodes enter the follower node set. Considering the network situation, the maximum threshold for producing a block is set to 1 s. If the block fails to be successfully generated within the specified time, it is regarded as a disconnected state, and its reputation score is deducted. The node is skipped, and in severe cases, a view transformation is performed, switching from the master node to the slave node and inheriting its leader’s rights in the next round of block generation. Although the nodes that become leaders are high-reputation nodes, they still have the possibility of misconduct. If a node engages in misconduct, its activity will be immediately stopped, its comprehensive reputation score will be lowered, it will be disqualified from participating in the next election, and its equity will be reduced by 30%. The election process is shown in Fig. 2.

Figure 2figure 2

Incentives and penalties

To balance the rewards between leader nodes and ordinary nodes and prevent a large income gap, two incentive/penalty methods will be employed. First, as the number of network nodes and transaction volume increase, more active nodes with significant stakes emerge. After a prolonged period of running the blockchain, there will inevitably be significant class distinctions, and ordinary nodes will not be able to win in the election without special circumstances. To address this issue, this paper proposes that rewards be reduced for nodes with stakes exceeding a certain threshold, with the reduction rate increasing linearly until it reaches zero. Second, in the event that a leader or follower node violates the consensus process, such as by producing a block out of order or being unresponsive for an extended period, penalties will be imposed. The violation handling process is illustrated in Fig. 3.

Figure 3figure 3

Violation handling process.

Comprehensive reputation evaluation and election mechanism based on historical transactions

This paper reveals that the core of the DPoS consensus mechanism is the election process. If a blockchain is to run stably for a long time, it is essential to consider a reasonable election method. This paper proposes a comprehensive reputation evaluation election mechanism based on historical records. The mechanism considers the performance indicators of nodes in three dimensions: production rate, tokens, and validity. Additionally, their historical records are considered, particularly whether or not the nodes have engaged in malicious behavior. For example, nodes that have ever been malicious will receive low scores during the election process unless their overall quality is exceptionally high and they have considerable support from other nodes. Only in this case can such a node be eligible for election or become a leader node. The comprehensive reputation score is the node’s self-evaluation score, and the committee size does not affect the computational complexity.

Moreover, the comprehensive reputation evaluation proposed in this paper not only is a threshold required for node election but also converts the evaluation into corresponding votes based on the number of voters. Therefore, the election is related not only to the benefits obtained by the node but also to its comprehensive evaluation and the number of voters. If two nodes receive the same vote, the node with a higher comprehensive reputation is given priority in the ranking. For example, in an election where node A and node B each receive 1000 votes, node A’s number of stake votes is 800, its comprehensive reputation score is 50, and only four nodes vote for it. Node B’s number of stake votes is 600, its comprehensive reputation score is 80, and it receives votes from five nodes. In this situation, if only one leader node position remains, B will be selected as the leader node. Displayed in descending order of priority as comprehensive credit rating, number of voters, and stake votes, this approach aims to solve the problem of node misconduct at its root by democratizing the process and subjecting leader nodes to constraints, thereby safeguarding the fundamental interests of the vast majority of nodes.

Comprehensive reputation evaluation

This paper argues that the election process of the DPoS consensus mechanism is too simplistic, as it considers only the number of election votes that a node receives. This approach fails to comprehensively reflect the node’s actual capabilities and does not consider the voters’ election preferences. As a result, nodes with a significant stake often win and become leader nodes. To address this issue, the comprehensive reputation evaluation score is normalized considering various attributes of the nodes. The scoring results are shown in Table 3.

Table 3 Comprehensive reputation evaluation.

Since some of the evaluation indicators in Table 3 are continuous while others are discrete, different normalization methods need to be employed to obtain corresponding scores for different indicators. The continuous indicators include the number of transactions/people, wealth balance, network latency, network jitter, and network bandwidth, while the discrete indicators include the number of violations, the number of successful elections, and the number of votes. The value range of the indicator “number of transactions/people” is (0,1), and the value range of the other indicators is (0, + ∞). The equation for calculating the “number of transactions/people” is set as shown in Eq. (1).

$$A_{1} = \left\{ {\begin{array}{*{20}l} {0,} \hfill & {{\text{G}} = 0} \hfill \\ {\frac{{\text{N}}}{{\text{G}}}*10,} \hfill & {{\text{G}} > 0} \hfill \\ \end{array} } \right.$$

(1)

where N represents the number of transactional nodes and G represents the number of transactions. It reflects the degree of connection between the node and other nodes. Generally, nodes that transact with many others are safer than those with a large number of transactions with only a few nodes. The limit value of each item, denoted by x, is determined based on the situation and falls within the specified range, as shown in Eq. (2). The wealth balance and network bandwidth indicators use the same function to set their respective values.

$${A}_{i}=20*\left(\frac{1}{1+{e}^{-{a}_{i}x}}-0.5\right)$$

(2)

where x indicates the value of this item and expresses the limit value.

In Eq. (3), x represents the limited value of this indicator. The lower the network latency and network jitter are, the higher the score will be.

The last indicators, which are the number of violations, the number of elections, and the number of votes, are discrete values and are assigned different scores according to their respective ranges. The scores corresponding to each count are shown in Table 4.

$$A_{3} = \left\{ {\begin{array}{*{20}l} {10*\cos \frac{\pi }{200}x,} \hfill & {0 \le x \le 100} \hfill \\ {0,} \hfill & {x > 100} \hfill \\ \end{array} } \right.$$

(3)

Table 4 Score conversion.

The reputation evaluation mechanism proposed in this paper comprehensively considers three aspects of nodes, wealth level, node performance, and stability, to calculate their scores. Moreover, the scores obtain the present data based on historical records. Each node is set as an M × N dimensional matrix, where M represents M times the reputation evaluation score and N represents N dimensions of reputation evaluation (M < = N), as shown in Eq. (4).

$${\text{N}} = \left( {\begin{array}{*{20}c} {a_{11} } & \cdots & {a_{1n} } \\ \vdots & \ddots & \vdots \\ {a_{m1} } & \cdots & {a_{mn} } \\ \end{array} } \right)$$

(4)

The comprehensive reputation rating is a combined concept related to three dimensions. The rating is set after rating each aspect of the node. The weight w and the matrix l are not fixed. They are also transformed into matrix states as the position of the node in the system changes. The result of the rating is set as the output using Eq. (5).

$$\text{T}=\text{lN}{w}^{T}=\left({l}_{1}\dots {\text{l}}_{\text{m}}\right)\left(\begin{array}{ccc}{a}_{11}& \cdots & {a}_{1n}\\ \vdots & \ddots & \vdots \\ {a}_{m1}& \cdots & {a}_{mn}\end{array}\right){\left({w}_{1}\dots {w}_{n}\right)}^{T}$$

(5)

Here, T represents the comprehensive reputation score, and l and w represent the correlation coefficient. Because l is a matrix of order 1*M, M is the number of times in historical records, and M <  = N is set, the number of dimensions of l is uncertain. Set the term l above to add up to 1, which is l1 + l2 + …… + ln = 1; w is also a one-dimensional matrix whose dimension is N*1, and its purpose is to act as a weight; within a certain period of time, w is a fixed matrix, and w will not change until the system changes the basic settings.

Assume that a node conducts its first comprehensive reputation rating, with no previous transaction volume, violations, elections or vote. The initial wealth of the node is 10, the latency is 50 ms, the jitter is 100 ms, and the network bandwidth is 100 M. According to the equation, the node’s comprehensive reputation rating is 41.55. This score is relatively good at the beginning and gradually increases as the patient participates in system activities continuously.

Voting calculation method

To ensure the security and stability of the blockchain system, this paper combines the comprehensive reputation score with voting and randomly sorts the blocks, as shown in Eqs. (36).

$$Z=\sum_{i=1}^{n}{X}_{i}+nT$$

(6)

where Z represents the final election score, Xi represents the voting rights earned by the node, n is the number of nodes that vote for this node, and T is the comprehensive reputation score.

The voting process is divided into stake votes and reputation votes. The more reputation scores and voters there are, the more total votes that are obtained. In the early stages of blockchain operation, nodes have relatively few stakes, so the impact of reputation votes is greater than that of equity votes. This is aimed at selecting the most suitable node as the leader node in the early stage. As an operation progresses, the role of equity votes becomes increasingly important, and corresponding mechanisms need to be established to regulate it. The election vote algorithm used in this paper is shown in Table 5.

Table 5 Election vote counting algorithm.

This paper argues that the election process utilized by the original DPoS consensus mechanism is overly simplistic, as it relies solely on the vote count to select the node that will oversee the entire blockchain. This approach cannot ensure the security and stability of the voting process, and if a malicious node behaves improperly during an election, it can pose a significant threat to the stability and security of the system as well as the safety of other nodes’ assets. Therefore, this paper proposes a different approach to the election process of the DPoS consensus mechanism by increasing the complexity of the process. We set up a threshold and optimized the vote-counting process to enhance the security and stability of the election. The specific performance of the proposed method was verified through experiments.

The election cycle in this paper can be customized, but it requires the agreement of the blockchain committee and general nodes. The election cycle includes four steps: node self-recommendation, calculating the comprehensive reputation score, voting, and replacing the new leader. Election is conducted only among general nodes without affecting the production or verification processes of leader nodes or follower nodes. Nodes start voting for preferred nodes. If they have no preference, they can use the LINK mechanism to collaborate with other nodes and gain additional rewards.

View changes

During the consensus process, conducting a large number of updates is not in line with the system’s interests, as the leader node (LN) and follower node (FN) on each node have already been established. Therefore, it is crucial to handle problematic nodes accurately when issues arise with either the LN or FN. For instance, when a node fails to perform its duties for an extended period or frequently fails to produce or verify blocks within the specified time range due to latency, the system will precisely handle them. For leader nodes, if they engage in malicious behavior such as producing blocks out of order, the behavior is recorded, and their identity as a leader node is downgraded to a follower node. The follower node inherits the leader node’s position, and the nature of their work is transformed as they swap their responsibilities of producing and verifying blocks with their original work. This type of behavior will not significantly affect the operation of the blockchain system. Instead of waiting until the end of the current committee round to punish malicious nodes, dynamic punishment is imposed on the nodes that affect the operation of the blockchain system to maintain system security. The view change operation is illustrated in Fig. 4.

Figure 4figure 4

In traditional PBFT, view changes are performed according to the view change protocol by changing the view number V to the next view number V + 1. During this process, nodes only receive view change messages and no other messages from other nodes. In this paper, the leader node group (LN) and follower node group (FN) are selected through an election of the LINK group. The node with LINKi[0] is added to the LN leader node group, while the other three LINK groups’ follower nodes join the FN follower node group since it is a configuration pattern of one master and three slaves. The view change in this paper requires only rearranging the node order within the LINK group to easily remove malicious nodes. Afterward, the change is broadcast to other committee nodes, and during the view transition, the LINK group does not receive block production or verification commands from the committee for stability reasons until the transition is completed.

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The Hype Around Blockchain Mortgage Has Died Down, But This CEO Still Believes

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The Hype Around Blockchain Mortgage Has Died Down, But This CEO Still Believes

LiquidFi Founder Ian Ferreira Sees Huge Potential in Blockchain Despite Hype around technology is dead.

“Blockchain technology has been a buzzword for a long time, and it shouldn’t be,” Ferriera said. “It should be a technology that lives in the background, but it makes everything much more efficient, much more transparent, and ultimately it saves costs for everyone. That’s the goal.”

Before founding his firm, Ferriera was a portfolio manager at a hedge fund, a job that ended up revealing “interesting intricacies” related to the mortgage industry.

Being a mortgage trader opened Ferriera’s eyes to a lot of the operational and infrastructure problems that needed to be solved in the mortgage-backed securities industry, he said. That later led to the birth of LiquidFi.

“The point of what we do is to get raw data attached to a resource [a loan] on a blockchain so that it’s provable. You reduce that trust problem because you have the data, you have the document associated with that data,” said the LiquidFi CEO.

Ferriera spoke with National Mortgage News about the value of blockchain technology, why blockchain hype has fizzled out, and why it shouldn’t.



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New bill pushes Department of Veterans Affairs to examine how blockchain can improve its work

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New bill pushes Department of Veterans Affairs to examine how blockchain can improve its work

The Department of Veterans Affairs would have to evaluate how blockchain technology could be used to improve benefits and services offered to veterans, according to a legislative proposal introduced Tuesday.

The bill, sponsored by Rep. Nancy Mace, R-S.C., would direct the VA to “conduct a comprehensive study of the feasibility, potential benefits, and risks associated with using distributed ledger technology in various programs and services.”

Distributed ledger technology, including blockchain, is used to protect and track information by storing data across multiple computers and keeping a record of its use.

According to the text of the legislation, which Mace’s office shared exclusively with Nextgov/FCW ahead of its publication, blockchain “could significantly improve benefits allocation, insurance program management, and recordkeeping within the Department of Veterans Affairs.”

“We need to bring the federal government into the 21st century,” Mace said in a statement. “This bill will open the door to research on improving outdated systems that fail our veterans because we owe it to them to use every tool at our disposal to improve their lives.”

Within one year of the law taking effect, the Department of Veterans Affairs will be required to submit a report to the House and Senate Veterans Affairs committees detailing its findings, as well as the benefits and risks identified in using the technology.

The mandatory review is expected to include information on how the department’s use of blockchain could improve the way benefits decisions are administered, improve the management and security of veterans’ personal data, streamline the insurance claims process, and “increase transparency and accountability in service delivery.”

The Department of Veterans Affairs has been studying the potential benefits of using distributed ledger technology, with the department emission a request for information in November 2021 seeking input from contractors on how blockchain could be leveraged, in part, to streamline its supply chains and “secure data sharing between institutions.”

The VA’s National Institute of Artificial Intelligence has also valued the use of blockchain, with three of the use cases tested during the 2021 AI tech sprint focused on examining its capabilities.

Mace previously introduced a May bill that would direct Customs and Border Protection to create a public blockchain platform to store and share data collected at U.S. borders.

Lawmakers also proposed additional measures that would push the Department of Veterans Affairs to consider adopting other modernized technologies to improve veteran services.

Rep. David Valadao, R-Calif., introduced legislation in June that would have directed the department to report to lawmakers on how it plans to expand the use of “certain automation tools” to process veterans’ claims. The House of Representatives Subcommittee on Disability Assistance and Memorial Affairs gave a favorable hearing on the congressman’s bill during a Markup of July 23.



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California DMV Uses Blockchain to Fight Auto Title Fraud

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California DMV Uses Blockchain to Fight Auto Title Fraud

TDR’s Three Takeaways: California DMV Uses Blockchain to Fight Fraud

  1. California DMV uses blockchain technology to manage 42 million auto titles.
  2. The initiative aims to improve safety and reduce car title fraud.
  3. The immutable nature of blockchain ensures accurate and tamper-proof records.

The California Department of Motor Vehicles (DMV) is implementing blockchain technology to manage and secure 42 million auto titles. This innovative move aims to address and reduce the persistent problem of auto title fraud, a problem that costs consumers and the industry millions of dollars each year. By moving to a blockchain-based system, the DMV is taking advantage of the technology’s key feature: immutability.

Blockchain, a decentralized ledger technology, ensures that once a car title is registered, it cannot be altered or tampered with. This creates a highly secure and transparent system, significantly reducing the risk of fraudulent activity. Every transaction and update made to a car title is permanently recorded on the blockchain, providing a complete and immutable history of the vehicle’s ownership and status.

As first reported by Reuters, the DMV’s adoption of blockchain isn’t just about preventing fraud. It’s also aimed at streamlining the auto title process, making it more efficient and intuitive. Traditional auto title processing involves a lot of paperwork and manual verification, which can be time-consuming and prone to human error. Blockchain technology automates and digitizes this process, reducing the need for physical documents and minimizing the chances of errors.

Additionally, blockchain enables faster verification and transfer of car titles. For example, when a car is sold, the transfer of ownership can be done almost instantly on the blockchain, compared to days or even weeks in the conventional system. This speed and efficiency can benefit both the DMV and the vehicle owners.

The California DMV’s move is part of a broader trend of government agencies exploring blockchain technology to improve their services. By adopting this technology, the DMV is setting a precedent for other states and industries to follow, showcasing blockchain’s potential to improve safety and efficiency in public services.

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