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Building Blocks: The TON Revolution: The New Frontier of Blockchain-Based Gaming
Monday, July 22, 2024 05:49
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Blockchain gaming can be simply described as a game that leverages blockchain technology, either by rewarding players with cryptocurrencies or by using NFTs (non-fungible tokens) in the game.
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Blockchain gaming can be simply described as games that utilize blockchain technology, either by rewarding players with cryptocurrency or by using NFTs (non-fungible tokens) in the game. Whether or not these types of games will gain mainstream mass adoption has been a point of contention among blockchain enthusiasts, despite previously seeing some surges in popularity with games like Crypto-Kitties and Axie-Infinity.
Currently, on the TON Blockchain, we are seeing a resurgence and evolution of blockchain gaming, with participation growing rapidly as hundreds of millions of people have played mini-games on this blockchain in recent months. The TON Network is the blockchain of the popular messaging app “Telegram” and the network has recently given rise to a new phenomenon of “Tap to Earn” gaming.
These are simple mini-games available through the Telegram mobile app that reward users for interacting with the app, usually by simply tapping a button up to its maximum limit each day. These apps have their own cryptocurrency based on the TON blockchain and reward users accordingly based on how much they have tapped or interacted with the mini-game. Early adopters who can accumulate more coins through “tapping” each day are at an advantage, as they have more time to earn more coins. Users can increase the amount of coins they earn by referring others to the apps or completing extra tasks.
A notable example of one of these blockchain mini-games is “Notcoin”, which was released in late 2023 on Telegram. Users were required to repeatedly tap on a gold coin in the app to earn it. This proved immensely popular, with the game’s user base growing to over 35 million users in just a few months. Additionally, the coin, which users earned through tapping, was recently released on exchanges allowing users to sell it. The price skyrocketed upon release, meaning many people earned thousands of pounds simply by tapping on the app every day for a few months. An even more popular TON Blockchain mini-game called “Hamster Kombat”, reached 200 million registered users in just over 3 months after its release in March 2024. Hamster Kombat uses the same “click to earn” mechanic as Notcoin, allowing users to repeatedly tap a button to increase their share of the coin.
It is important to note that these blockchain games provide an opportunity for people from countries with weaker economies to earn money, which is one of the reasons why they are so popular. Additionally, the barrier to entry is low, with the ability to potentially earn a good amount of money with just an internet-enabled mobile phone and the Telegram app. Coupled with the fact that Telegram has over 900 million global monthly active users, it is serving as a great onboarding tool for millions of people in the web3 world. This new trend of “Tap-to-earn” mini-games combines entertainment with financial reward, thereby introducing cryptocurrencies to users who may not be familiar with blockchain technology. It seems that TON may have just started the next wave of global cryptocurrency adoption through mobile gaming.
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